The fact that I can load up CE after already finishing the majority of the games challenges (S-Ranking hard missions, all side ops, etc) will keep me playing for a long time. I haven't played for a good week or so, and I sort of dread seeing how much I've lost in staff, resources and GMP, as I made a LOT of enemies trying to farm S++ rank troops. That was the case until recently when Konami officially dropped the engine and moved onto the next-gen ready Unreal Engine 5. There is absolutely nothing fun about farming a level for its unprocessed fuel resources, and while I loved going around and hititng bases to recruit new troops, the fact that you cannot get S+ or S++ troops in the wild is very frustrating, as the only way to pick them up is via FOB inflitrations, and even that is not a guarantee. Once Metal Gear Solid V: The Phantom Pain and its prequel Ground Zeroes fully released and re-released as of 2016, the only types of games that Fox was ever used for was Pro Evolution Soccer titles. Of course, it sucks that people are using trainers for evil in FOB mode and giving themselves unlimited health, but those people are few and far between. Almost every antivirus detects simple cheat engine tables/etc. Metal Gear Solid V: TPP (Steam) 4-5-16 Trainer +13 Metal Gear Solid V: TPP (Steam) 4-17-16 Trainer +13. I did it once I finished the game, as well as one other mod in particular related to a character, and the game became so much more fun for me since I didn't have to worry about any of that stuff anymore. Metal Gear Solid V The Phantom Pain Trainer. That way you don't have to worry about ever having enough of anything or enough GMP to research whatever you want. I encourage people to use it to give yourself resources, especially if you have already finished the game. Konami pulling this kind of crap makes me so glad that Cheat Engine exists for the PC version.
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January 2023
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